Tag Archives: value

Every opacity value hex code

I often work with HEX colors and want to apply some alpha to them.

Calculating the exact alpha HEX value is tedious job so here it is: the complete list of every possible opacity value in HEX

100% — FF
99% — FC
98% — FA
97% — F7
96% — F5
95% — F2
94% — F0
93% — ED
92% — EB
91% — E8
90% — E6
89% — E3
88% — E0
87% — DE
86% — DB
85% — D9
84% — D6
83% — D4
82% — D1
81% — CF
80% — CC
79% — C9
78% — C7
77% — C4
76% — C2
75% — BF
74% — BD
73% — BA
72% — B8
71% — B5
70% — B3
69% — B0
68% — AD
67% — AB
66% — A8
65% — A6
64% — A3
63% — A1
62% — 9E
61% — 9C
60% — 99
59% — 96
58% — 94
57% — 91
56% — 8F
55% — 8C
54% — 8A
53% — 87
52% — 85
51% — 82
50% — 80
49% — 7D
48% — 7A
47% — 78
46% — 75
45% — 73
44% — 70
43% — 6E
42% — 6B
41% — 69
40% — 66
39% — 63
38% — 61
37% — 5E
36% — 5C
35% — 59
34% — 57
33% — 54
32% — 52
31% — 4F
30% — 4D
29% — 4A
28% — 47
27% — 45
26% — 42
25% — 40
24% — 3D
23% — 3B
22% — 38
21% — 36
20% — 33
19% — 30
18% — 2E
17% — 2B
16% — 29
15% — 26
14% — 24
13% — 21
12% — 1F
11% — 1C
10% — 1A
9% — 17
8% — 14
7% — 12
6% — 0F
5% — 0D
4% — 0A
3% — 08
2% — 05
1% — 03
0% — 00

How to use it:
#000000 – Black with ought opacity
#17000000 – Black with 9% opacity

Android, Smartphone, Android Developer, Android Studio

Auto ‘versionCode’ increment when building production apk’s

Since I adopted Fabric as a way to monitor vital app stats such as ‘Time in App per User‘ and it’s Beta distribution platform to distribute test builds, increasing APK’s versionCode numbers became a tedious task.

I decided to simplify the things by letting Gradle to do auto versionCode increments when producing release APK’s

Our implementation of build number increments will consist of a property file named version.properties located in the root folder of our project.

The property file will contain 2 variables, one defining the version name such as “2.3” and one defining the version code such as 15

VERSION_NAME=2.3
VERSION_CODE=19

In our app module build.gradle file

build.gradle

we will define a function which takes care of retrieving the a bough mentioned values from the properties file and increment the VERSION_CODE if needed.

/**
 * Get's value from 'version.properties' file
 * @param varName the name of the variable which value we wan't to get.
 * @return the variable value.
 */
def getVersionPropertiesValue(def varName)
{
    def propertiesFile = file('version.properties')
 
    if(!propertiesFile.canRead()) {
        throw new GradleException("Could not read " + propertiesFile.name)
    }
 
    Properties properties = new Properties();
    properties.load(new FileInputStream(propertiesFile))
 
    def propertyValue = properties[varName]
    if(varName == 'VERSION_CODE')
    {
        // If we are building release increment the version code
        List gradleTasksNames = gradle.startParameter.getTaskNames();
        for(String taskName : gradleTasksNames)
        {
            if(taskName.contains("Release"))
            {
                propertyValue = propertyValue.toInteger() + 1
                properties[varName] = propertyValue.toString()
                properties.store(propertiesFile.newWriter(), null)
                break
            }
        }
    }
 
    return propertyValue
}

In the defaultConfig section of the gradle build script we will call this function to retrieve values for the versionName and versionCode of our app.

android {
    compileSdkVersion 28
 
    defaultConfig {
        applicationId "com.example.foo"
        versionCode Integer.valueOf(getVersionPropertiesValue('VERSION_CODE'))
        versionName getVersionPropertiesValue('VERSION_NAME')
        minSdkVersion 14
        targetSdkVersion 28
    }
}

Now each time a release build is made, the version code will increment automatically. If we want to change the version name we can do so by changing the value of VERSION_NAME property.